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The following is a list of Weapons in the game [[Cryptark]]. |
The following is a list of Weapons in the game [[Cryptark]]. |
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+ | ! Name !! Short Name !! Category !! Description |
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+ | | BLAST || Blaster || Energy || Autofire energy weapon. |
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+ | |- |
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+ | | BO-CL || Cluster Bomb || Bombs || Detonates in 1.5 seconds |
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+ | |- |
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+ | | GL-FR || Frag Bomb Launcher || Bombs || Fires fragmentation bomb |
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+ | |- |
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+ | | GL-NU || Mini Nuke Bomb || Bombs || Fires bombs with mini nuclear explosions |
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+ | |- |
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+ | | PBOMB || Proximity Bomb || Bombs || Detonates shortly after enemy enters detection range. |
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+ | |- |
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+ | | RBOMB || Remote Bomb || Bombs || Bomb that can be manually detonated remotely. |
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+ | |- |
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+ | | BO-RC || Remote Cluster Bomb || Bombs || Cluster bomb that can be manually detonated remotely |
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+ | |- |
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+ | | GL-ST || Sticky Bomb || Bombs || Attaches to walls and enemies. Detonates in 1.5 seconds. |
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+ | |- |
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+ | | ACANN || Autocannon || Cannons || Rapid firing cannon with explosive shells. |
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+ | |- |
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+ | | CNSTR || Canister Cannon || Cannons || Shoots a proximity detonated canisher shell. |
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+ | |- |
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+ | | CHAIN || Chaingun || Machineguns || Rate of fire and accuracy increase over time. |
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+ | |- |
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+ | | MMG || Medium Machinegun || Machineguns || Standard machingun. Good allround weapon |
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+ | |- |
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+ | | R-SPI || Ram Spike || Melee || Close combat, 1 second charge up |
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+ | | EMPBL || EMP Stun Gun || Energy || Fires small EMP blasts that stun enemies for 2 seconds. |
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+ | |- |
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+ | | GL-EM || EMP Grenade Launcher || Bombs || Stuns enmies |
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+ | |- |
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+ | | SG-EM || EMP Shotgun || Shotguns || Briefly stuns enemies. |
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+ | |- |
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+ | | SG || Shotgun || Shotguns || Close range, high damage, low rate of fire |
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+ | |- |
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+ | | FLAME || Flame Thrower || Projectors || Throws flames. |
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+ | |- |
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+ | | GL-HE || HE Grenade Launcher || Bombs || Detonates in 1.5 seconds or on contact with enemy |
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+ | |- |
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+ | | GL-SL || Slime Grenade || Bombs || Detonates a blast of acidic slime in 1.5 seconds |
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+ | |- |
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+ | | HTSEK || Heat Seeking Gun || Machineguns || Shoots bullets that seek out and lock on to enemies. |
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+ | |- |
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+ | | HMG-B || Heavy Machinegun - Burst || Machineguns || Burst fire high damage machinegun. Autostabilized. |
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+ | |- |
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+ | | HMG || Heavy Machinegun || Machineguns || High damage machinegun. Autostabilized. |
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+ | |- |
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+ | | HMG-R || Heavy Machinegun - Richochet || Machineguns || High damage machinegun. Autostabilized. |
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+ | |- |
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+ | | HMG-P || Heavy Machinegun - Piercing || Machineguns || High damage machinegun. Autostabilized. |
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+ | |- |
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+ | | HELIX || Helix Gun || Energy || Shoots in a helix formation |
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+ | |- |
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+ | | HUSHP || Hushpuppy || Machineguns || High damage silenced carbine. |
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+ | |- |
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+ | | LASER || Laser || Energy || Continuous beam, pierces enemies |
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+ | |- |
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+ | | MMG-B || Medium Machinegun - Burst || Machineguns || Burst fire Standard machingun. Good allround weapon |
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+ | |- |
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+ | | MMG-S || Medium Machinegun - Smart || Machineguns || Fires seeking rounds. |
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+ | |- |
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+ | | NAPLM || Napalm Gel Gun || Projectors || Shoots napalm that sticks to enemies and burns when ignited. |
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+ | |- |
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+ | | PULSE || Pulsar || Energy || Rapidfire energygun. Rate of fire slows over time. |
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+ | |- |
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+ | | RAILG || Railgun || Cannons || Shoots a single laser beam that pierces multiple enemies. |
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+ | |- |
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+ | | RCKT || Rocket Launcher || Rockets || Shoots rockets that explode on contact with solid objects. |
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+ | |- |
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+ | | RL-DR || Drunk Rockets || Rockets || Shoots uncontrollable rockets at a high rate of fire. |
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+ | |- |
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+ | | GRCKT || Guidable Rocket Launcher || Rockets || Shoots a rocket that can be controlled by aiming. |
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+ | |- |
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+ | | RL-NU || Mini Nuke Rocket || Rockets || Shoots a nuclear rocket that can be manually detonated. |
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+ | |- |
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+ | | SAW-A || Saw Arm || Melee || Swings a sawblade in an arc in front of you, knocking enemies back and destroying projectiles. |
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+ | |- |
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+ | | SHLD || Shield || Shields || Directional Shield, recharges to full strength after 5 seconds of no hits. |
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+ | |- |
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+ | | RFXSH || Reflection Shield || Shields || Shield that reflects projectiles back to the enemy. Fully recharges after 5 seconds. |
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+ | |- |
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+ | | QUICS || Quick Shield || Shields || Directional shield destroyed in a single hit, but can be re-deployed just as quickly. |
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+ | |- |
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+ | | SG-AS || Assault Shotgun || Shotguns || Full auto shotgun. |
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+ | |- |
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+ | | FRGGN || Frag Gun || Shotguns || Powerful scattergun. Shoots bouncing, piercing projectiles |
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+ | |- |
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+ | | SLIME || Slime Gun || Projectors || Shoots acidic slime that sticks to enemies |
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+ | |- |
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+ | | STNGR || Stinger Pod || Rockets || Shoots a volley on miniature seeker rockets. |
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+ | |- |
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+ | | TRNCH || Trench Gun || Shotguns || Double barreled goodness. Long reload time. |
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+ | |- |
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+ | | RL-TG || Triggerable Rockets || Rockets || Shoots rockets that can be manually detonated. |
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+ | |- |
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+ | | ZIP || Zipgun || Machineguns || High rate of fire boarding action submachine gun. |
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+ | |- |
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+ | | ZIP-S || Zipgun - Smart || Machineguns || Fires seeking rounds. |
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+ | |} |
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==List of Weapons== |
==List of Weapons== |
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{{Stub}} |
{{Stub}} |
Revision as of 19:50, 21 August 2015
The following is a list of Weapons in the game Cryptark.
Name | Short Name | Category | Description |
---|---|---|---|
BLAST | Blaster | Energy | Autofire energy weapon. |
BO-CL | Cluster Bomb | Bombs | Detonates in 1.5 seconds |
GL-FR | Frag Bomb Launcher | Bombs | Fires fragmentation bomb |
GL-NU | Mini Nuke Bomb | Bombs | Fires bombs with mini nuclear explosions |
PBOMB | Proximity Bomb | Bombs | Detonates shortly after enemy enters detection range. |
RBOMB | Remote Bomb | Bombs | Bomb that can be manually detonated remotely. |
BO-RC | Remote Cluster Bomb | Bombs | Cluster bomb that can be manually detonated remotely |
GL-ST | Sticky Bomb | Bombs | Attaches to walls and enemies. Detonates in 1.5 seconds. |
ACANN | Autocannon | Cannons | Rapid firing cannon with explosive shells. |
CNSTR | Canister Cannon | Cannons | Shoots a proximity detonated canisher shell. |
CHAIN | Chaingun | Machineguns | Rate of fire and accuracy increase over time. |
MMG | Medium Machinegun | Machineguns | Standard machingun. Good allround weapon |
R-SPI | Ram Spike | Melee | Close combat, 1 second charge up |
EMPBL | EMP Stun Gun | Energy | Fires small EMP blasts that stun enemies for 2 seconds. |
GL-EM | EMP Grenade Launcher | Bombs | Stuns enmies |
SG-EM | EMP Shotgun | Shotguns | Briefly stuns enemies. |
SG | Shotgun | Shotguns | Close range, high damage, low rate of fire |
FLAME | Flame Thrower | Projectors | Throws flames. |
GL-HE | HE Grenade Launcher | Bombs | Detonates in 1.5 seconds or on contact with enemy |
GL-SL | Slime Grenade | Bombs | Detonates a blast of acidic slime in 1.5 seconds |
HTSEK | Heat Seeking Gun | Machineguns | Shoots bullets that seek out and lock on to enemies. |
HMG-B | Heavy Machinegun - Burst | Machineguns | Burst fire high damage machinegun. Autostabilized. |
HMG | Heavy Machinegun | Machineguns | High damage machinegun. Autostabilized. |
HMG-R | Heavy Machinegun - Richochet | Machineguns | High damage machinegun. Autostabilized. |
HMG-P | Heavy Machinegun - Piercing | Machineguns | High damage machinegun. Autostabilized. |
HELIX | Helix Gun | Energy | Shoots in a helix formation |
HUSHP | Hushpuppy | Machineguns | High damage silenced carbine. |
LASER | Laser | Energy | Continuous beam, pierces enemies |
MMG-B | Medium Machinegun - Burst | Machineguns | Burst fire Standard machingun. Good allround weapon |
MMG-S | Medium Machinegun - Smart | Machineguns | Fires seeking rounds. |
NAPLM | Napalm Gel Gun | Projectors | Shoots napalm that sticks to enemies and burns when ignited. |
PULSE | Pulsar | Energy | Rapidfire energygun. Rate of fire slows over time. |
RAILG | Railgun | Cannons | Shoots a single laser beam that pierces multiple enemies. |
RCKT | Rocket Launcher | Rockets | Shoots rockets that explode on contact with solid objects. |
RL-DR | Drunk Rockets | Rockets | Shoots uncontrollable rockets at a high rate of fire. |
GRCKT | Guidable Rocket Launcher | Rockets | Shoots a rocket that can be controlled by aiming. |
RL-NU | Mini Nuke Rocket | Rockets | Shoots a nuclear rocket that can be manually detonated. |
SAW-A | Saw Arm | Melee | Swings a sawblade in an arc in front of you, knocking enemies back and destroying projectiles. |
SHLD | Shield | Shields | Directional Shield, recharges to full strength after 5 seconds of no hits. |
RFXSH | Reflection Shield | Shields | Shield that reflects projectiles back to the enemy. Fully recharges after 5 seconds. |
QUICS | Quick Shield | Shields | Directional shield destroyed in a single hit, but can be re-deployed just as quickly. |
SG-AS | Assault Shotgun | Shotguns | Full auto shotgun. |
FRGGN | Frag Gun | Shotguns | Powerful scattergun. Shoots bouncing, piercing projectiles |
SLIME | Slime Gun | Projectors | Shoots acidic slime that sticks to enemies |
STNGR | Stinger Pod | Rockets | Shoots a volley on miniature seeker rockets. |
TRNCH | Trench Gun | Shotguns | Double barreled goodness. Long reload time. |
RL-TG | Triggerable Rockets | Rockets | Shoots rockets that can be manually detonated. |
ZIP | Zipgun | Machineguns | High rate of fire boarding action submachine gun. |
ZIP-S | Zipgun - Smart | Machineguns | Fires seeking rounds. |
List of Weapons
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