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! Name !! Short Name !! Category !! Description !! Price !! Ammo !! Fire Rate !! # of Projectiles!! Proj Damage !! Proj Speed !! Proj Time !! Explode Size !! Explode Damage !! Proj Range!! Precision !! Spread!! # per Reload !! Reload Time!! RateOfFireAddition !! RateOfFireAdditionCoolDown !! RateOfFireAdditionLimit!! InaccuracyAddition !! InaccuracyAdditionCoolDown !! InaccuracyAdditionLimit
 
! Name !! Short Name !! Category !! Description !! Price !! Ammo !! Fire Rate !! # of Projectiles!! Proj Damage !! Proj Speed !! Proj Time !! Explode Size !! Explode Damage !! Proj Range!! Precision !! Spread!! # per Reload !! Reload Time!! RateOfFireAddition !! RateOfFireAdditionCoolDown !! RateOfFireAdditionLimit!! InaccuracyAddition !! InaccuracyAdditionCoolDown !! InaccuracyAdditionLimit
 
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| BLAST || style="width: 10%" | Blaster || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Autofire energy weapon. || $5 || 20 || 0.22s || 1 || 0.4 || 75m\s || 0s || - || - || - || 0.95% || - || - || - || - || - || - || 0.15% || 0.3% || 1%
+
| BLAST || style="width: 10%" | Blaster || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Autofire energy weapon. || $5 || 20 || 0.22s || 1 || 0.4 || 75m\s || 0s || - || - || - || 95% || - || - || - || - || - || - || 15% || 30% || 100%
 
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| BO-CL || style="width: 10%" | Cluster Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates in 1.5 seconds || $3 || 1 || 1s || 1 || - || 50m\s || 1.5s || 18m || 2 || - || 1% || - || - || - || - || - || - || - || - || -
+
| BO-CL || style="width: 10%" | Cluster Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates in 1.5 seconds || $3 || 1 || 1s || 1 || - || 50m\s || 1.5s || 18m || 2 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| GL-FR || style="width: 10%" | Frag Bomb Launcher || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Fires fragmentation bomb || $5 || 5 || 1s || 1 || - || 50m\s || 1.5s || 10m || 1 || - || 1% || - || - || - || - || - || - || - || - || -
+
| GL-FR || style="width: 10%" | Frag Bomb Launcher || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Fires fragmentation bomb || $5 || 5 || 1s || 1 || - || 50m\s || 1.5s || 10m || 1 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| GL-NU || style="width: 10%" | Mini Nuke Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Fires bombs with mini nuclear explosions || $5 || 1 || 1s || 1 || - || 50m\s || 1.5s || 10m || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| GL-NU || style="width: 10%" | Mini Nuke Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Fires bombs with mini nuclear explosions || $5 || 1 || 1s || 1 || - || 50m\s || 1.5s || 10m || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| PBOMB || style="width: 10%" | Proximity Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates shortly after enemy enters detection range. || $15 || 3 || 1s || 1 || - || 30m\s || 0s || 18m || 3 || - || 1% || - || - || - || - || - || - || - || - || -
+
| PBOMB || style="width: 10%" | Proximity Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates shortly after enemy enters detection range. || $15 || 3 || 1s || 1 || - || 30m\s || 0s || 18m || 3 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| RBOMB || style="width: 10%" | Remote Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Bomb that can be manually detonated remotely. || $12 || 5 || 1s || 1 || - || 30m\s || 0s || 18m || 3 || - || 1% || - || - || - || - || - || - || - || - || -
+
| RBOMB || style="width: 10%" | Remote Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Bomb that can be manually detonated remotely. || $12 || 5 || 1s || 1 || - || 30m\s || 0s || 18m || 3 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| BO-RC || style="width: 10%" | Remote Cluster Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Cluster bomb that can be manually detonated remotely || $6 || 1 || 1s || 1 || - || 50m\s || 0s || 18m || 2 || - || 1% || - || - || - || - || - || - || - || - || -
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| BO-RC || style="width: 10%" | Remote Cluster Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Cluster bomb that can be manually detonated remotely || $6 || 1 || 1s || 1 || - || 50m\s || 0s || 18m || 2 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| GL-ST || style="width: 10%" | Sticky Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Attaches to walls and enemies. Detonates in 1.5 seconds. || $10 || 5 || 1s || 1 || - || 50m\s || 1.5s || 15m || 3 || - || 1% || - || - || - || - || - || - || - || - || -
+
| GL-ST || style="width: 10%" | Sticky Bomb || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Attaches to walls and enemies. Detonates in 1.5 seconds. || $10 || 5 || 1s || 1 || - || 50m\s || 1.5s || 15m || 3 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| ACANN || style="width: 10%" | Autocannon || [[File:tag_wep_cannon.png|alt=Cannons]] || style="width: 30%" | Rapid firing cannon with explosive shells. || $25 || 50 || 0.3s || 1 || 1 || 350m\s || 0s || 7m || 0.75 || - || 1% || - || - || - || - || - || - || - || - || -
+
| ACANN || style="width: 10%" | Autocannon || [[File:tag_wep_cannon.png|alt=Cannons]] || style="width: 30%" | Rapid firing cannon with explosive shells. || $25 || 50 || 0.3s || 1 || 1 || 350m\s || 0s || 7m || 0.75 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| CNSTR || style="width: 10%" | Canister Cannon || [[File:tag_wep_cannon.png|alt=Cannons]] || style="width: 30%" | Shoots a proximity detonated canisher shell. || $10 || 10 || 0.8s || 1 || 0.5 || 150m\s || 0s || 7m || 0.5 || - || 0.9% || - || - || - || - || - || - || - || - || -
+
| CNSTR || style="width: 10%" | Canister Cannon || [[File:tag_wep_cannon.png|alt=Cannons]] || style="width: 30%" | Shoots a proximity detonated canisher shell. || $10 || 10 || 0.8s || 1 || 0.5 || 150m\s || 0s || 7m || 0.5 || - || 90% || - || - || - || - || - || - || - || - || -
 
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| CHAIN || style="width: 10%" | Chaingun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Rate of fire and accuracy increase over time. || $25 || 1000 || 0.25s || 1 || 0.5 || 150m\s || 0s || - || - || - || 0.3% || - || - || - || -0.18s || 0.3s || -0.2s || -0.18% || 0.3% || -1%
+
| CHAIN || style="width: 10%" | Chaingun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Rate of fire and accuracy increase over time. || $25 || 1000 || 0.25s || 1 || 0.5 || 150m\s || 0s || - || - || - || 30% || - || - || - || -0.18s || 0.3s || -0.2s || -18% || 30% || -100%
 
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| MMG || style="width: 10%" | Medium Machinegun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Standard machingun. Good allround weapon || $3 || 250 || 0.075s || 1 || 0.18 || 150m\s || 0s || - || - || - || 0.8% || - || - || - || - || - || - || - || - || -
+
| MMG || style="width: 10%" | Medium Machinegun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Standard machingun. Good allround weapon || $3 || 250 || 0.075s || 1 || 0.18 || 150m\s || 0s || - || - || - || 80% || - || - || - || - || - || - || - || - || -
 
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| R-SPI || style="width: 10%" | Ram Spike || [[File:tag_wep_melee.png|alt=Melee]] || style="width: 30%" | Close combat, 1 second charge up || $0 || 0 || - || 1 || colspan="6" | - || 1% || - || - || - || - || - || - || - || - || -
+
| R-SPI || style="width: 10%" | Ram Spike || [[File:tag_wep_melee.png|alt=Melee]] || style="width: 30%" | Close combat, 1 second charge up || $0 || 0 || - || 1 || colspan="6" | - || 100% || - || - || - || - || - || - || - || - || -
 
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| EMPBL || style="width: 10%" | EMP Stun Gun || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Fires small EMP blasts that stun enemies for 2 seconds. || $20 || 500 || 0.2s || 1 || - || 100m\s || 0s || - || - || - || 0.5% || - || - || - || - || - || - || - || - || -
+
| EMPBL || style="width: 10%" | EMP Stun Gun || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Fires small EMP blasts that stun enemies for 2 seconds. || $20 || 500 || 0.2s || 1 || - || 100m\s || 0s || - || - || - || 50% || - || - || - || - || - || - || - || - || -
 
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| GL-EM || style="width: 10%" | EMP Grenade Launcher || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Stuns enmies || $10 || 5 || 1s || 1 || - || 50m\s || 1.5s || 10m || 0.5 || - || 1% || - || - || - || - || - || - || - || - || -
+
| GL-EM || style="width: 10%" | EMP Grenade Launcher || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Stuns enmies || $10 || 5 || 1s || 1 || - || 50m\s || 1.5s || 10m || 0.5 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| SG-EM || style="width: 10%" | EMP Shotgun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Briefly stuns enemies. || $12 || 50 || 1s || 6 || 0.1 || - || 0s || - || - || 50m || 1% || 0.02% || - || - || - || - || - || - || - || -
+
| SG-EM || style="width: 10%" | EMP Shotgun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Briefly stuns enemies. || $12 || 50 || 1s || 6 || 0.1 || - || 0s || - || - || 50m || 100% || 2% || - || - || - || - || - || - || - || -
 
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| SG || style="width: 10%" | Shotgun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Close range, high damage, low rate of fire || $7 || 50 || 1s || 6 || 0.3 || - || 0s || - || - || 50m || 1% || 0.02% || - || - || - || - || - || - || - || -
+
| SG || style="width: 10%" | Shotgun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Close range, high damage, low rate of fire || $7 || 50 || 1s || 6 || 0.3 || - || 0s || - || - || 50m || 100% || 2% || - || - || - || - || - || - || - || -
 
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| FLAME || style="width: 10%" | Flame Thrower || [[File:tag_wep_projector.png|alt=Projectors]] || style="width: 30%" | Throws flames. || $15 || 750 || 0.03s || 1 || 0.05 || - || 0.1s || - || - || - || 0.95% || - || - || - || - || - || - || - || - || -
+
| FLAME || style="width: 10%" | Flame Thrower || [[File:tag_wep_projector.png|alt=Projectors]] || style="width: 30%" | Throws flames. || $15 || 750 || 0.03s || 1 || 0.05 || - || 0.1s || - || - || - || 95% || - || - || - || - || - || - || - || - || -
 
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| GL-HE || style="width: 10%" | HE Grenade Launcher || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates in 1.5 seconds or on contact with enemy || $5 || 5 || 1s || 1 || - || 50m\s || 1.5s || 18m || 2 || - || 1% || - || - || - || - || - || - || - || - || -
+
| GL-HE || style="width: 10%" | HE Grenade Launcher || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates in 1.5 seconds or on contact with enemy || $5 || 5 || 1s || 1 || - || 50m\s || 1.5s || 18m || 2 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| GL-SL || style="width: 10%" | Slime Grenade || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates a blast of acidic slime in 1.5 seconds || $7 || 5 || 1s || 1 || - || 50m\s || 1.5s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| GL-SL || style="width: 10%" | Slime Grenade || [[File:tag_wep_blast.png|alt=Bombs]] || style="width: 30%" | Detonates a blast of acidic slime in 1.5 seconds || $7 || 5 || 1s || 1 || - || 50m\s || 1.5s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| HTSEK || style="width: 10%" | Heat Seeking Gun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Shoots bullets that seek out and lock on to enemies. || $15 || 250 || 0.1s || 1 || 0.4 || 200m\s || 0s || - || - || - || 0.8% || - || - || - || - || - || - || - || - || -
+
| HTSEK || style="width: 10%" | Heat Seeking Gun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Shoots bullets that seek out and lock on to enemies. || $15 || 250 || 0.1s || 1 || 0.4 || 200m\s || 0s || - || - || - || 80% || - || - || - || - || - || - || - || - || -
 
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| HMG-B || style="width: 10%" | Heavy Machinegun - Burst || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Burst fire high damage machinegun. Autostabilized. || $10 || 250 || 0.075s || 1 || 0.65 || 150m\s || 0s || - || - || - || 1% || - || 4 || 0.3s || - || - || - || - || - || -
+
| HMG-B || style="width: 10%" | Heavy Machinegun - Burst || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Burst fire high damage machinegun. Autostabilized. || $10 || 250 || 0.075s || 1 || 0.65 || 150m\s || 0s || - || - || - || 100% || - || 4 || 0.3s || - || - || - || - || - || -
 
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| HMG || style="width: 10%" | Heavy Machinegun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage machinegun. Autostabilized. || $10 || 250 || 0.12s || 1 || 0.65 || 150m\s || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| HMG || style="width: 10%" | Heavy Machinegun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage machinegun. Autostabilized. || $10 || 250 || 0.12s || 1 || 0.65 || 150m\s || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| HMG-R || style="width: 10%" | Heavy Machinegun - Richochet || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage machinegun. Autostabilized. || $12 || 250 || 0.12s || 1 || 0.65 || 150m\s || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| HMG-R || style="width: 10%" | Heavy Machinegun - Richochet || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage machinegun. Autostabilized. || $12 || 250 || 0.12s || 1 || 0.65 || 150m\s || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| HMG-P || style="width: 10%" | Heavy Machinegun - Piercing || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage machinegun. Autostabilized. || $15 || 250 || 0.12s || 1 || 0.65 || 150m\s || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| HMG-P || style="width: 10%" | Heavy Machinegun - Piercing || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage machinegun. Autostabilized. || $15 || 250 || 0.12s || 1 || 0.65 || 150m\s || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| HELIX || style="width: 10%" | Helix Gun || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Shoots in a helix formation || $20 || 100 || 0.035s || 2 || 0.08 || 100m\s || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| HELIX || style="width: 10%" | Helix Gun || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Shoots in a helix formation || $20 || 100 || 0.035s || 2 || 0.08 || 100m\s || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| HUSHP || style="width: 10%" | Hushpuppy || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage silenced carbine. || $5 || 25 || 1s || 1 || 1.35 || 150m\s || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| HUSHP || style="width: 10%" | Hushpuppy || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High damage silenced carbine. || $5 || 25 || 1s || 1 || 1.35 || 150m\s || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| LASER || style="width: 10%" | Laser || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Continuous beam, pierces enemies || $10 || 500 || 0.01s || 1 || 0.05 || - || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| LASER || style="width: 10%" | Laser || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Continuous beam, pierces enemies || $10 || 500 || 0.01s || 1 || 0.05 || - || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| MMG-B || style="width: 10%" | Medium Machinegun - Burst || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Burst fire Standard machingun. Good allround weapon || $3 || 250 || 0.04s || 1 || 0.18 || 150m\s || 0s || - || - || - || 0.95% || - || 4 || 0.25s || - || - || - || - || - || -
+
| MMG-B || style="width: 10%" | Medium Machinegun - Burst || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Burst fire Standard machingun. Good allround weapon || $3 || 250 || 0.04s || 1 || 0.18 || 150m\s || 0s || - || - || - || 95% || - || 4 || 0.25s || - || - || - || - || - || -
 
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| MMG-S || style="width: 10%" | Medium Machinegun - Smart || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Fires seeking rounds. || $3 || 250 || 0.075s || 1 || 0.13 || 125m\s || 0s || - || - || - || 0.75% || - || - || - || - || - || - || - || - || -
+
| MMG-S || style="width: 10%" | Medium Machinegun - Smart || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Fires seeking rounds. || $3 || 250 || 0.075s || 1 || 0.13 || 125m\s || 0s || - || - || - || 75% || - || - || - || - || - || - || - || - || -
 
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| NAPLM || style="width: 10%" | Napalm Gel Gun || [[File:tag_wep_projector.png|alt=Projectors]] || style="width: 30%" | Shoots napalm that sticks to enemies and burns when ignited. || $10 || 500 || 0.0005s || 3 || colspan="6" | - || 0.9% || - || 10 || 0.25s || - || - || - || - || - || -
+
| NAPLM || style="width: 10%" | Napalm Gel Gun || [[File:tag_wep_projector.png|alt=Projectors]] || style="width: 30%" | Shoots napalm that sticks to enemies and burns when ignited. || $10 || 500 || 0.0005s || 3 || colspan="6" | - || 90% || - || 10 || 0.25s || - || - || - || - || - || -
 
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| PULSE || style="width: 10%" | Pulsar || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Rapidfire energygun. Rate of fire slows over time. || $8 || 20 || 0.009s || 1 || 0.2 || 100m\s || 0s || - || - || - || 1% || - || - || - || 0.18s || 0.9s || 0.3s || 0.18% || 0.3% || 1%
+
| PULSE || style="width: 10%" | Pulsar || [[File:tag_wep_energy.png|alt=Energy]] || style="width: 30%" | Rapidfire energygun. Rate of fire slows over time. || $8 || 20 || 0.009s || 1 || 0.2 || 100m\s || 0s || - || - || - || 100% || - || - || - || 0.18s || 0.9s || 0.3s || 18% || 30% || 100%
 
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| RAILG || style="width: 10%" | Railgun || [[File:tag_wep_cannon.png|alt=Cannons]] || style="width: 30%" | Shoots a single laser beam that pierces multiple enemies. || $20 || 10 || 1.5s || 1 || 8 || - || 0s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| RAILG || style="width: 10%" | Railgun || [[File:tag_wep_cannon.png|alt=Cannons]] || style="width: 30%" | Shoots a single laser beam that pierces multiple enemies. || $20 || 10 || 1.5s || 1 || 8 || - || 0s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
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| RCKT || style="width: 10%" | Rocket Launcher || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots rockets that explode on contact with solid objects. || $10 || 6 || 1s || 1 || - || 10m\s || 0s || 25m || 8 || - || 1% || - || - || - || - || - || - || - || - || -
+
| RCKT || style="width: 10%" | Rocket Launcher || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots rockets that explode on contact with solid objects. || $10 || 6 || 1s || 1 || - || 10m\s || 0s || 25m || 8 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| RL-DR || style="width: 10%" | Drunk Rockets || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots uncontrollable rockets at a high rate of fire. || $20 || 30 || 0.15s || 1 || - || 15m\s || 0s || 25m || 2 || - || 1% || - || - || - || - || - || - || - || - || -
+
| RL-DR || style="width: 10%" | Drunk Rockets || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots uncontrollable rockets at a high rate of fire. || $20 || 30 || 0.15s || 1 || - || 15m\s || 0s || 25m || 2 || - || 100% || - || - || - || - || - || - || - || - || -
 
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| GRCKT || style="width: 10%" | Guidable Rocket Launcher || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots a rocket that can be controlled by aiming. || $10 || 6 || 1s || 1 || - || 10m\s || 0s || 25m || 8 || - || 1% || - || - || - || - || - || - || - || - || -
+
| GRCKT || style="width: 10%" | Guidable Rocket Launcher || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots a rocket that can be controlled by aiming. || $10 || 6 || 1s || 1 || - || 10m\s || 0s || 25m || 8 || - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| RL-NU || style="width: 10%" | Mini Nuke Rocket || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots a nuclear rocket that can be manually detonated. || $50 || 3 || 1s || 1 || - || 10m\s || 0s || 25m || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| RL-NU || style="width: 10%" | Mini Nuke Rocket || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots a nuclear rocket that can be manually detonated. || $50 || 3 || 1s || 1 || - || 10m\s || 0s || 25m || - || - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| SAW-A || style="width: 10%" | Saw Arm || [[File:tag_wep_melee.png|alt=Melee]] || style="width: 30%" | Swings a sawblade in an arc in front of you, knocking enemies back and destroying projectiles. || $10 || 0 || 0.6s || 1 || 0.25 || - || 0.2s || - || - || - || 1% || - || - || - || - || - || - || - || - || -
+
| SAW-A || style="width: 10%" | Saw Arm || [[File:tag_wep_melee.png|alt=Melee]] || style="width: 30%" | Swings a sawblade in an arc in front of you, knocking enemies back and destroying projectiles. || $10 || 0 || 0.6s || 1 || 0.25 || - || 0.2s || - || - || - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| SHLD || style="width: 10%" | Shield || [[File:tag_wep_shield.png|alt=Shields]] || style="width: 30%" | Directional Shield, recharges to full strength after 5 seconds of no hits. || $5 || 10 || - || 1 || colspan="6" | - || 1% || - || - || - || - || - || - || - || - || -
+
| SHLD || style="width: 10%" | Shield || [[File:tag_wep_shield.png|alt=Shields]] || style="width: 30%" | Directional Shield, recharges to full strength after 5 seconds of no hits. || $5 || 10 || - || 1 || colspan="6" | - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| RFXSH || style="width: 10%" | Reflection Shield || [[File:tag_wep_shield.png|alt=Shields]] || style="width: 30%" | Shield that reflects projectiles back to the enemy. Fully recharges after 5 seconds. || $10 || 10 || - || 1 || colspan="6" | - || 1% || - || - || - || - || - || - || - || - || -
+
| RFXSH || style="width: 10%" | Reflection Shield || [[File:tag_wep_shield.png|alt=Shields]] || style="width: 30%" | Shield that reflects projectiles back to the enemy. Fully recharges after 5 seconds. || $10 || 10 || - || 1 || colspan="6" | - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| QUICS || style="width: 10%" | Quick Shield || [[File:tag_wep_shield.png|alt=Shields]] || style="width: 30%" | Directional shield destroyed in a single hit, but can be re-deployed just as quickly. || $10 || 1 || - || 1 || colspan="6" | - || 1% || - || - || - || - || - || - || - || - || -
+
| QUICS || style="width: 10%" | Quick Shield || [[File:tag_wep_shield.png|alt=Shields]] || style="width: 30%" | Directional shield destroyed in a single hit, but can be re-deployed just as quickly. || $10 || 1 || - || 1 || colspan="6" | - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| SG-AS || style="width: 10%" | Assault Shotgun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Full auto shotgun. || $10 || 50 || 0.3s || 5 || 0.3 || - || 0s || - || - || 50m || 1% || 0.05% || - || - || - || - || - || - || - || -
+
| SG-AS || style="width: 10%" | Assault Shotgun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Full auto shotgun. || $10 || 50 || 0.3s || 5 || 0.3 || - || 0s || - || - || 50m || 100% || 5% || - || - || - || - || - || - || - || -
 
|-
 
|-
| FRGGN || style="width: 10%" | Frag Gun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Powerful scattergun. Shoots bouncing, piercing projectiles || $15 || 25 || 1s || 6 || 1 || - || 0s || - || - || 50m || 1% || 0.04% || - || - || - || - || - || - || - || -
+
| FRGGN || style="width: 10%" | Frag Gun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Powerful scattergun. Shoots bouncing, piercing projectiles || $15 || 25 || 1s || 6 || 1 || - || 0s || - || - || 50m || 100% || 4% || - || - || - || - || - || - || - || -
 
|-
 
|-
| SLIME || style="width: 10%" | Slime Gun || [[File:tag_wep_projector.png|alt=Projectors]] || style="width: 30%" | Shoots acidic slime that sticks to enemies || $5 || 1000 || 0.0005s || 3 || colspan="6" | - || 0.9% || - || 10 || 0.25s || - || - || - || - || - || -
+
| SLIME || style="width: 10%" | Slime Gun || [[File:tag_wep_projector.png|alt=Projectors]] || style="width: 30%" | Shoots acidic slime that sticks to enemies || $5 || 1000 || 0.0005s || 3 || colspan="6" | - || 90% || - || 10 || 0.25s || - || - || - || - || - || -
 
|-
 
|-
| STNGR || style="width: 10%" | Stinger Pod || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots a volley on miniature seeker rockets. || $15 || 35 || 0.09s || 1 || - || 25m\s || 5s || 10m || 0.75 || - || 0.5% || 0.5% || 5 || 1s || - || - || - || - || - || -
+
| STNGR || style="width: 10%" | Stinger Pod || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots a volley on miniature seeker rockets. || $15 || 35 || 0.09s || 1 || - || 25m\s || 5s || 10m || 0.75 || - || 50% || 50% || 5 || 1s || - || - || - || - || - || -
 
|-
 
|-
| TRNCH || style="width: 10%" | Trench Gun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Double barreled goodness. Long reload time. || $15 || 30 || 0.25s || 15 || 0.3 || - || 0s || - || - || 50m || 1% || 0.075% || 2 || 1.5s || - || - || - || - || - || -
+
| TRNCH || style="width: 10%" | Trench Gun || [[File:tag_wep_shotgun.png|alt=Shotguns]] || style="width: 30%" | Double barreled goodness. Long reload time. || $15 || 30 || 0.25s || 15 || 0.3 || - || 0s || - || - || 50m || 100% || 7.5% || 2 || 1.5s || - || - || - || - || - || -
 
|-
 
|-
| RL-TG || style="width: 10%" | Triggerable Rockets || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots rockets that can be manually detonated. || $12 || 3 || 1s || 1 || - || 10m\s || 0s || 25m || 8 || - || 1% || - || - || - || - || - || - || - || - || -
+
| RL-TG || style="width: 10%" | Triggerable Rockets || [[File:tag_wep_rocket.png|alt=Rockets]] || style="width: 30%" | Shoots rockets that can be manually detonated. || $12 || 3 || 1s || 1 || - || 10m\s || 0s || 25m || 8 || - || 100% || - || - || - || - || - || - || - || - || -
 
|-
 
|-
| ZIP || style="width: 10%" | Zipgun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High rate of fire boarding action submachine gun. || $4 || 500 || 0.035s || 1 || 0.12 || - || 0s || - || - || 50m || 0.9% || - || - || - || - || - || - || 0.1% || 0.3% || 0.5%
+
| ZIP || style="width: 10%" | Zipgun || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | High rate of fire boarding action submachine gun. || $4 || 500 || 0.035s || 1 || 0.12 || - || 0s || - || - || 50m || 90% || - || - || - || - || - || - || 10% || 30% || 50%
 
|-
 
|-
| ZIP-S || style="width: 10%" | Zipgun - Smart || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Fires seeking rounds. || $4 || 500 || 0.035s || 1 || 0.09 || - || 0s || - || - || 50m || 0.75% || - || - || - || - || - || - || 0.1% || 0.3% || 0.5%
+
| ZIP-S || style="width: 10%" | Zipgun - Smart || [[File:tag_wep_mgun.png|alt=Machineguns]] || style="width: 30%" | Fires seeking rounds. || $4 || 500 || 0.035s || 1 || 0.09 || - || 0s || - || - || 50m || 75% || - || - || - || - || - || - || 10% || 30% || 50%
 
|}
 
|}
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 22:34, 21 August 2015

The following is a list of Weapons in the game Cryptark.

List of Weapons

Name Short Name Category Description Price Ammo Fire Rate # of Projectiles Proj Damage Proj Speed Proj Time Explode Size Explode Damage Proj Range Precision Spread # per Reload Reload Time RateOfFireAddition RateOfFireAdditionCoolDown RateOfFireAdditionLimit InaccuracyAddition InaccuracyAdditionCoolDown InaccuracyAdditionLimit
BLAST Blaster Energy Autofire energy weapon. $5 20 0.22s 1 0.4 75m\s 0s - - - 95% - - - - - - 15% 30% 100%
BO-CL Cluster Bomb Bombs Detonates in 1.5 seconds $3 1 1s 1 - 50m\s 1.5s 18m 2 - 100% - - - - - - - - -
GL-FR Frag Bomb Launcher Bombs Fires fragmentation bomb $5 5 1s 1 - 50m\s 1.5s 10m 1 - 100% - - - - - - - - -
GL-NU Mini Nuke Bomb Bombs Fires bombs with mini nuclear explosions $5 1 1s 1 - 50m\s 1.5s 10m - - 100% - - - - - - - - -
PBOMB Proximity Bomb Bombs Detonates shortly after enemy enters detection range. $15 3 1s 1 - 30m\s 0s 18m 3 - 100% - - - - - - - - -
RBOMB Remote Bomb Bombs Bomb that can be manually detonated remotely. $12 5 1s 1 - 30m\s 0s 18m 3 - 100% - - - - - - - - -
BO-RC Remote Cluster Bomb Bombs Cluster bomb that can be manually detonated remotely $6 1 1s 1 - 50m\s 0s 18m 2 - 100% - - - - - - - - -
GL-ST Sticky Bomb Bombs Attaches to walls and enemies. Detonates in 1.5 seconds. $10 5 1s 1 - 50m\s 1.5s 15m 3 - 100% - - - - - - - - -
ACANN Autocannon Cannons Rapid firing cannon with explosive shells. $25 50 0.3s 1 1 350m\s 0s 7m 0.75 - 100% - - - - - - - - -
CNSTR Canister Cannon Cannons Shoots a proximity detonated canisher shell. $10 10 0.8s 1 0.5 150m\s 0s 7m 0.5 - 90% - - - - - - - - -
CHAIN Chaingun Machineguns Rate of fire and accuracy increase over time. $25 1000 0.25s 1 0.5 150m\s 0s - - - 30% - - - -0.18s 0.3s -0.2s -18% 30% -100%
MMG Medium Machinegun Machineguns Standard machingun. Good allround weapon $3 250 0.075s 1 0.18 150m\s 0s - - - 80% - - - - - - - - -
R-SPI Ram Spike Melee Close combat, 1 second charge up $0 0 - 1 - 100% - - - - - - - - -
EMPBL EMP Stun Gun Energy Fires small EMP blasts that stun enemies for 2 seconds. $20 500 0.2s 1 - 100m\s 0s - - - 50% - - - - - - - - -
GL-EM EMP Grenade Launcher Bombs Stuns enmies $10 5 1s 1 - 50m\s 1.5s 10m 0.5 - 100% - - - - - - - - -
SG-EM EMP Shotgun Shotguns Briefly stuns enemies. $12 50 1s 6 0.1 - 0s - - 50m 100% 2% - - - - - - - -
SG Shotgun Shotguns Close range, high damage, low rate of fire $7 50 1s 6 0.3 - 0s - - 50m 100% 2% - - - - - - - -
FLAME Flame Thrower Projectors Throws flames. $15 750 0.03s 1 0.05 - 0.1s - - - 95% - - - - - - - - -
GL-HE HE Grenade Launcher Bombs Detonates in 1.5 seconds or on contact with enemy $5 5 1s 1 - 50m\s 1.5s 18m 2 - 100% - - - - - - - - -
GL-SL Slime Grenade Bombs Detonates a blast of acidic slime in 1.5 seconds $7 5 1s 1 - 50m\s 1.5s - - - 100% - - - - - - - - -
HTSEK Heat Seeking Gun Machineguns Shoots bullets that seek out and lock on to enemies. $15 250 0.1s 1 0.4 200m\s 0s - - - 80% - - - - - - - - -
HMG-B Heavy Machinegun - Burst Machineguns Burst fire high damage machinegun. Autostabilized. $10 250 0.075s 1 0.65 150m\s 0s - - - 100% - 4 0.3s - - - - - -
HMG Heavy Machinegun Machineguns High damage machinegun. Autostabilized. $10 250 0.12s 1 0.65 150m\s 0s - - - 100% - - - - - - - - -
HMG-R Heavy Machinegun - Richochet Machineguns High damage machinegun. Autostabilized. $12 250 0.12s 1 0.65 150m\s 0s - - - 100% - - - - - - - - -
HMG-P Heavy Machinegun - Piercing Machineguns High damage machinegun. Autostabilized. $15 250 0.12s 1 0.65 150m\s 0s - - - 100% - - - - - - - - -
HELIX Helix Gun Energy Shoots in a helix formation $20 100 0.035s 2 0.08 100m\s 0s - - - 100% - - - - - - - - -
HUSHP Hushpuppy Machineguns High damage silenced carbine. $5 25 1s 1 1.35 150m\s 0s - - - 100% - - - - - - - - -
LASER Laser Energy Continuous beam, pierces enemies $10 500 0.01s 1 0.05 - 0s - - - 100% - - - - - - - - -
MMG-B Medium Machinegun - Burst Machineguns Burst fire Standard machingun. Good allround weapon $3 250 0.04s 1 0.18 150m\s 0s - - - 95% - 4 0.25s - - - - - -
MMG-S Medium Machinegun - Smart Machineguns Fires seeking rounds. $3 250 0.075s 1 0.13 125m\s 0s - - - 75% - - - - - - - - -
NAPLM Napalm Gel Gun Projectors Shoots napalm that sticks to enemies and burns when ignited. $10 500 0.0005s 3 - 90% - 10 0.25s - - - - - -
PULSE Pulsar Energy Rapidfire energygun. Rate of fire slows over time. $8 20 0.009s 1 0.2 100m\s 0s - - - 100% - - - 0.18s 0.9s 0.3s 18% 30% 100%
RAILG Railgun Cannons Shoots a single laser beam that pierces multiple enemies. $20 10 1.5s 1 8 - 0s - - - 100% - - - - - - - - -
RCKT Rocket Launcher Rockets Shoots rockets that explode on contact with solid objects. $10 6 1s 1 - 10m\s 0s 25m 8 - 100% - - - - - - - - -
RL-DR Drunk Rockets Rockets Shoots uncontrollable rockets at a high rate of fire. $20 30 0.15s 1 - 15m\s 0s 25m 2 - 100% - - - - - - - - -
GRCKT Guidable Rocket Launcher Rockets Shoots a rocket that can be controlled by aiming. $10 6 1s 1 - 10m\s 0s 25m 8 - 100% - - - - - - - - -
RL-NU Mini Nuke Rocket Rockets Shoots a nuclear rocket that can be manually detonated. $50 3 1s 1 - 10m\s 0s 25m - - 100% - - - - - - - - -
SAW-A Saw Arm Melee Swings a sawblade in an arc in front of you, knocking enemies back and destroying projectiles. $10 0 0.6s 1 0.25 - 0.2s - - - 100% - - - - - - - - -
SHLD Shield Shields Directional Shield, recharges to full strength after 5 seconds of no hits. $5 10 - 1 - 100% - - - - - - - - -
RFXSH Reflection Shield Shields Shield that reflects projectiles back to the enemy. Fully recharges after 5 seconds. $10 10 - 1 - 100% - - - - - - - - -
QUICS Quick Shield Shields Directional shield destroyed in a single hit, but can be re-deployed just as quickly. $10 1 - 1 - 100% - - - - - - - - -
SG-AS Assault Shotgun Shotguns Full auto shotgun. $10 50 0.3s 5 0.3 - 0s - - 50m 100% 5% - - - - - - - -
FRGGN Frag Gun Shotguns Powerful scattergun. Shoots bouncing, piercing projectiles $15 25 1s 6 1 - 0s - - 50m 100% 4% - - - - - - - -
SLIME Slime Gun Projectors Shoots acidic slime that sticks to enemies $5 1000 0.0005s 3 - 90% - 10 0.25s - - - - - -
STNGR Stinger Pod Rockets Shoots a volley on miniature seeker rockets. $15 35 0.09s 1 - 25m\s 5s 10m 0.75 - 50% 50% 5 1s - - - - - -
TRNCH Trench Gun Shotguns Double barreled goodness. Long reload time. $15 30 0.25s 15 0.3 - 0s - - 50m 100% 7.5% 2 1.5s - - - - - -
RL-TG Triggerable Rockets Rockets Shoots rockets that can be manually detonated. $12 3 1s 1 - 10m\s 0s 25m 8 - 100% - - - - - - - - -
ZIP Zipgun Machineguns High rate of fire boarding action submachine gun. $4 500 0.035s 1 0.12 - 0s - - 50m 90% - - - - - - 10% 30% 50%
ZIP-S Zipgun - Smart Machineguns Fires seeking rounds. $4 500 0.035s 1 0.09 - 0s - - 50m 75% - - - - - - 10% 30% 50%