Name |
Icon |
Description
|
Alarm System |
|
An alarm will sound when the System this is connected to is damaged.\nDestroying all Alarm Systems in a ship will disable all Tripwires.
|
Core |
|
Destroy Core to complete mission.
|
Nuclear Defense System |
|
Starts a nuclear explosion anytime a system is destroyed.
|
Door System |
|
Destroying all Door Systems will unlock all doors
|
Drone Armoring |
|
Gives a 50% boost in armor to all drones.
|
Drone Repair System |
|
All drones regenerate health while system is active.
|
Drone Factory |
|
Produces a new drone enemy every 5 seconds
|
Failsafe |
|
Provides redundancy for the ship by mimicking the functionality of the most recently destroyed system.
|
Flak Controller |
|
Controls Flak Cannon outside ship defenses.
|
Signal Jammer System |
|
Hides undiscovered ship parts from the player's minimap.
|
Juggernaut Factory |
|
Produces and controls a patroling Juggernaut every 100 seconds. Destroying its factory will destroy any patrolling Juggernaut.
|
Repair System |
|
Repairs destroyed Systems - in the order they were destroyed.
|
Sentry System |
|
Controls all Sentries\nOnce destroyed all Sentries will deactivate.
|
Shield System |
|
Shields connected systems from all damage.
|
Tanker System |
|
Mobile system that periodically lays hazards. Retreats upon being seen.
|